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- //$$ bandmat.cpp Band matrix definitions
-
- // Copyright (C) 1991,2,3,4: R B Davies
-
- #define WANT_MATH // include.h will get math fns
-
- #include "include.h"
-
- #include "newmat.h"
- #include "newmatrc.h"
-
- //#define REPORT { static ExeCounter ExeCount(__LINE__,10); ++ExeCount; }
-
- #define REPORT {}
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- BandMatrix::BandMatrix(const BaseMatrix& M)
- {
- REPORT // CheckConversion(M);
- MatrixConversionCheck mcc;
- GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::BM);
- GetMatrix(gmx); CornerClear();
- }
-
- void BandMatrix::SetParameters(const GeneralMatrix* gmx)
- {
- MatrixBandWidth bw = gmx->BandWidth();
- lower = bw.lower; upper = bw.upper;
- }
-
- void BandMatrix::ReDimension(int n, int lb, int ub)
- {
- REPORT
- Tracer tr("BandMatrix::ReDimension");
- if (lb<0 || ub<0) Throw(ProgramException("Undefined bandwidth"));
- lower = (lb<=n) ? lb : n-1; upper = (ub<=n) ? ub : n-1;
- GeneralMatrix::ReDimension(n,n,n*(lower+1+upper)); CornerClear();
- }
-
- void BandMatrix::operator=(const BaseMatrix& X)
- {
- REPORT // CheckConversion(X);
- MatrixConversionCheck mcc;
- Eq(X,MatrixType::BM); CornerClear();
- }
-
- void BandMatrix::CornerClear() const
- {
- // set unused parts of BandMatrix to zero
- REPORT
- int i = lower; Real* s = store; int bw = lower + 1 + upper;
- while (i)
- { int j = i--; Real* sj = s; s += bw; while (j--) *sj++ = 0.0; }
- i = upper; s = store + storage;
- while (i)
- { int j = i--; Real* sj = s; s -= bw; while (j--) *(--sj) = 0.0; }
- }
-
- MatrixBandWidth MatrixBandWidth::operator+(const MatrixBandWidth& bw) const
- {
- int l = bw.lower; int u = bw.upper;
- l = (lower < 0 || l < 0) ? -1 : (lower > l) ? lower : l;
- u = (upper < 0 || u < 0) ? -1 : (upper > u) ? upper : u;
- return MatrixBandWidth(l,u);
- }
-
- MatrixBandWidth MatrixBandWidth::operator*(const MatrixBandWidth& bw) const
- {
- int l = bw.lower; int u = bw.upper;
- l = (lower < 0 || l < 0) ? -1 : lower+l;
- u = (upper < 0 || u < 0) ? -1 : upper+u;
- return MatrixBandWidth(l,u);
- }
-
- MatrixBandWidth MatrixBandWidth::minimum(const MatrixBandWidth& bw) const
- {
- int l = bw.lower; int u = bw.upper;
- if ((lower >= 0) && ( (l < 0) || (l > lower) )) l = lower;
- if ((upper >= 0) && ( (u < 0) || (u > upper) )) u = upper;
- return MatrixBandWidth(l,u);
- }
-
- UpperBandMatrix::UpperBandMatrix(const BaseMatrix& M)
- {
- REPORT // CheckConversion(M);
- MatrixConversionCheck mcc;
- GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::UB);
- GetMatrix(gmx); CornerClear();
- }
-
- void UpperBandMatrix::operator=(const BaseMatrix& X)
- {
- REPORT // CheckConversion(X);
- MatrixConversionCheck mcc;
- Eq(X,MatrixType::UB); CornerClear();
- }
-
- LowerBandMatrix::LowerBandMatrix(const BaseMatrix& M)
- {
- REPORT // CheckConversion(M);
- MatrixConversionCheck mcc;
- GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::LB);
- GetMatrix(gmx); CornerClear();
- }
-
- void LowerBandMatrix::operator=(const BaseMatrix& X)
- {
- REPORT // CheckConversion(X);
- MatrixConversionCheck mcc;
- Eq(X,MatrixType::LB); CornerClear();
- }
-
- BandLUMatrix::BandLUMatrix(const BaseMatrix& m)
- {
- REPORT
- Tracer tr("BandLUMatrix");
- GeneralMatrix* gm = ((BaseMatrix&)m).Evaluate(MatrixType::BM);
- m1 = ((BandMatrix*)gm)->lower; m2 = ((BandMatrix*)gm)->upper;
- GetMatrix(gm);
- if (nrows!=ncols) Throw(NotSquareException(*this));
- d = TRUE; sing = FALSE;
- indx = new int [nrows]; MatrixErrorNoSpace(indx);
- MONITOR_INT_NEW("Index (BndLUMat)",nrows,indx)
- storage2 = nrows * m1;
- store2 = new Real [storage2]; MatrixErrorNoSpace(store2);
- MONITOR_REAL_NEW("Make (BandLUMat)",storage2,store2)
- ludcmp();
- }
-
- BandLUMatrix::~BandLUMatrix()
- {
- MONITOR_INT_DELETE("Index (BndLUMat)",nrows,indx)
- MONITOR_REAL_DELETE("Delete (BndLUMt)",storage2,store2)
- #ifdef Version21
- delete [] indx; delete [] store2;
- #else
- delete [nrows] indx; delete [storage2] store2;
- #endif
- }
-
- MatrixType BandLUMatrix::Type() const { return MatrixType::BC; }
-
-
- LogAndSign BandLUMatrix::LogDeterminant() const
- {
- if (sing) return 0.0;
- Real* a = store; int w = m1+1+m2; LogAndSign sum; int i = nrows;
- while (i--) { sum *= *a; a += w; }
- if (!d) sum.ChangeSign(); return sum;
- }
-
- GeneralMatrix* BandMatrix::MakeSolver()
- {
- REPORT
- GeneralMatrix* gm = new BandLUMatrix(*this);
- MatrixErrorNoSpace(gm); gm->ReleaseAndDelete(); return gm;
- }
-
-
- void BandLUMatrix::ludcmp()
- {
- REPORT
- Real* a = store;
- int i = m1; int j = m2; int k; int n = nrows; int w = m1 + 1 + m2;
- while (i)
- {
- Real* ai = a + i;
- k = ++j; while (k--) *a++ = *ai++;
- k = i--; while (k--) *a++ = 0.0;
- }
-
- a = store; int l = m1;
- for (k=0; k<n; k++)
- {
- Real x = *a; i = k; Real* aj = a;
- if (l < n) l++;
- for (j=k+1; j<l; j++)
- { aj += w; if (fabs(x) < fabs(*aj)) { x = *aj; i = j; } }
- indx[k] = i;
- if (x==0) { sing = TRUE; return; }
- if (i!=k)
- {
- d = !d; Real* ak = a; Real* ai = store + i * w; j = w;
- while (j--) { x = *ak; *ak++ = *ai; *ai++ = x; }
- }
- aj = a + w; Real* m = store2 + m1 * k;
- for (j=k+1; j<l; j++)
- {
- *m++ = x = *aj / *a; i = w; Real* ak = a;
- while (--i) { Real* aj1 = aj++; *aj1 = *aj - x * *(++ak); }
- *aj++ = 0.0;
- }
- a += w;
- }
- }
-
- void BandLUMatrix::lubksb(Real* B, int mini)
- {
- REPORT
- Tracer tr("BandLUMatrix::lubksb");
- if (sing) Throw(SingularException(*this));
- int n = nrows; int l = m1; int w = m1 + 1 + m2;
-
- for (int k=0; k<n; k++)
- {
- int i = indx[k];
- if (i!=k) { Real x=B[k]; B[k]=B[i]; B[i]=x; }
- if (l<n) l++;
- Real* m = store2 + k*m1; Real* b = B+k; Real* bi = b;
- for (i=k+1; i<l; i++) *(++bi) -= *m++ * *b;
- }
-
- l = -m1;
- for (int i = n-1; i>=mini; i--)
- {
- Real* b = B + i; Real* bk = b; Real x = *bk;
- Real* a = store + w*i; Real y = *a;
- int k = l+m1; while (k--) x -= *(++a) * *(++bk);
- *b = x / y;
- if (l < m2) l++;
- }
- }
-
- void BandLUMatrix::Solver(MatrixRowCol& mcout, const MatrixRowCol& mcin)
- {
- REPORT
- Real* el = mcin.store; int i = mcin.skip;
- while (i--) *el++ = 0.0;
- el += mcin.storage; i = nrows - mcin.skip - mcin.storage;
- while (i--) *el++ = 0.0;
- lubksb(mcin.store, mcout.skip);
- }
-
- // Do we need check for entirely zero output?
-
-
- void UpperBandMatrix::Solver(MatrixRowCol& mcout,
- const MatrixRowCol& mcin)
- {
- REPORT
- Real* elx = mcin.store+mcout.skip; int i = mcin.skip-mcout.skip;
- while (i-- > 0) *elx++ = 0.0;
- int nr = mcin.skip+mcin.storage; elx = mcin.store+nr; Real* el = elx;
- int j = mcout.skip+mcout.storage-nr; i = nr-mcout.skip;
- while (j-- > 0) *elx++ = 0.0;
-
- Real* Ael = store + (upper+1)*(i-1)+1; j = 0;
- while (i-- > 0)
- {
- elx = el; Real sum = 0.0; int jx = j;
- while (jx--) sum += *(--Ael) * *(--elx);
- elx--; *elx = (*elx - sum) / *(--Ael);
- if (j<upper) Ael -= upper - (++j); else el--;
- }
- }
-
- void LowerBandMatrix::Solver(MatrixRowCol& mcout,
- const MatrixRowCol& mcin)
- {
- REPORT
- Real* elx = mcin.store+mcout.skip; int i = mcin.skip-mcout.skip;
- while (i-- > 0) *elx++ = 0.0;
- int nc = mcin.skip; i = nc+mcin.storage; elx = mcin.store+i;
- int nr = mcout.skip+mcout.storage; int j = nr-i; i = nr-nc;
- while (j-- > 0) *elx++ = 0.0;
-
- Real* el = mcin.store+nc; Real* Ael = store + (lower+1)*nc + lower; j = 0;
- while (i-- > 0)
- {
- elx = el; Real sum = 0.0; int jx = j;
- while (jx--) sum += *Ael++ * *elx++;
- *elx = (*elx - sum) / *Ael++;
- if (j<lower) Ael += lower - (++j); else el++;
- }
- }
-
-
- LogAndSign BandMatrix::LogDeterminant() const
- {
- REPORT
- BandLUMatrix C(*this); return C.LogDeterminant();
- }
-
- LogAndSign LowerBandMatrix::LogDeterminant() const
- {
- REPORT
- int i = nrows; LogAndSign sum; Real* s = store + lower; int j = lower + 1;
- while (i--) { sum *= *s; s += j; }
- ((GeneralMatrix&)*this).tDelete(); return sum;
- }
-
- LogAndSign UpperBandMatrix::LogDeterminant() const
- {
- REPORT
- int i = nrows; LogAndSign sum; Real* s = store; int j = upper + 1;
- while (i--) { sum *= *s; s += j; }
- ((GeneralMatrix&)*this).tDelete(); return sum;
- }
-
- GeneralMatrix* SymmetricBandMatrix::MakeSolver()
- {
- REPORT
- GeneralMatrix* gm = new BandLUMatrix(*this);
- MatrixErrorNoSpace(gm); gm->ReleaseAndDelete(); return gm;
- }
-
- SymmetricBandMatrix::SymmetricBandMatrix(const BaseMatrix& M)
- {
- REPORT // CheckConversion(M);
- MatrixConversionCheck mcc;
- GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::SB);
- GetMatrix(gmx);
- }
-
- GeneralMatrix* SymmetricBandMatrix::Transpose(TransposedMatrix*, MatrixType mt)
- { REPORT return Evaluate(mt); }
-
- LogAndSign SymmetricBandMatrix::LogDeterminant() const
- {
- REPORT
- BandLUMatrix C(*this); return C.LogDeterminant();
- }
-
- void SymmetricBandMatrix::SetParameters(const GeneralMatrix* gmx)
- { lower = gmx->BandWidth().lower; }
-
- void SymmetricBandMatrix::ReDimension(int n, int lb)
- {
- REPORT
- Tracer tr("SymmetricBandMatrix::ReDimension");
- if (lb<0) Throw(ProgramException("Undefined bandwidth"));
- lower = (lb<=n) ? lb : n-1;
- GeneralMatrix::ReDimension(n,n,n*(lower+1));
- }
-
- void SymmetricBandMatrix::operator=(const BaseMatrix& X)
- {
- REPORT // CheckConversion(X);
- MatrixConversionCheck mcc;
- Eq(X,MatrixType::SB);
- }
-
- void SymmetricBandMatrix::CornerClear() const
- {
- // set unused parts of BandMatrix to zero
- REPORT
- int i = lower; Real* s = store; int bw = lower + 1;
- while (i)
- { int j = i--; Real* sj = s; s += bw; while (j--) *sj++ = 0.0; }
- }
-
- MatrixBandWidth SymmetricBandMatrix::BandWidth() const
- { return MatrixBandWidth(lower,lower); }
-
- inline Real square(Real x) { return x*x; }
-
-
- Real SymmetricBandMatrix::SumSquare() const
- {
- REPORT
- CornerClear();
- Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;
- while (i--)
- { int j = l; while (j--) sum2 += square(*s++); sum1 += square(*s++); }
- ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;
- }
-
- Real SymmetricBandMatrix::SumAbsoluteValue() const
- {
- REPORT
- CornerClear();
- Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;
- while (i--)
- { int j = l; while (j--) sum2 += fabs(*s++); sum1 += fabs(*s++); }
- ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;
- }
-
- Real SymmetricBandMatrix::Sum() const
- {
- REPORT
- CornerClear();
- Real sum1=0.0; Real sum2=0.0; Real* s=store; int i=nrows; int l=lower;
- while (i--)
- { int j = l; while (j--) sum2 += *s++; sum1 += *s++; }
- ((GeneralMatrix&)*this).tDelete(); return sum1 + 2.0 * sum2;
- }
-
-